Product Feature

(1) Up to 45 fps data output in real time for 3D dynamic capturing;
(2) High accuracy point cloud output with 224x172 Resulation, error < 1%;
(3) 1344x760 RGB Video output;
(4) Anti interface against strong light, applicable for wide range of environments;

(5) Small size, low power consumption, easy to integrate;
(6) Integrated with embeded deep sensing algorithm platform, easy to call for the backend;
(7) Classified with user class I, no harm to human eye.


Specification

Depth sensor: 1 / 3.5 inch CMOS
RGB sensor: 1/3 inch CMOS
IMU: Bosch
Viewing angle: 60° (H) × 45 ° (V)
Depth Resolution: 224x172(38k)

RGB Resolution: 2688 x 1520
Detection accuracy: ≤1% of distance (0.5m-4m @5fps) & ≤2% of distance (0.1m-1m @45fps)
Detection range: 0.1m-4m
Frame rate: 5-45fps


Gesture Control

Human Computer Interaction

Map Navigation

Serveillance

Obstacle Avoidance



Product Feature

Depth image: Support depth max resolution 800*1280 pixels;
RGB image: RGB Suppoerts WDR 1920x1080 pixels and performs excellent in dark light, strong light and back light codition;
IR/Depth : Suppoert IR image depth image TD-Output;
Working Range : 0.33m-1.2m;
Depth Precision : 1mm@0.6m;
Depth FOV : H560° V68°; Maximum use of visual field for facial proportions

3D Face Detection: Support ROI;
Operationg Temperature: -5°C~60°C
Storage Temperature: -40°C~80°C
System : Linux (Default); Android(Support);
Power Supply: Support wide voltage rabge(5V-15V) input and multiple power supply modes;
Interface : Variety of hardware interface and easy to use.


Specification


Security & Monitoring

Fast 3D Face Modeling Data Collection

Payment Equipment by Face Recognition




OpenGL for Mars API

OpenGL_TOF: Achieve point cloud-related functions: display, mouse drag rotation

Functions

1. InitShaders

Routine
SODLL void InitShaders(int Width, int Height);

Description
Initialize OPENGL

Parameters:

  • Width [in] Image width
  • Height [in] Image height

2. display

Routine
SODLL void display(GLData_t *S_buf, GLRgbData_t* rgb_buffer);

Description
Display the point cloud data

Parameters:

  • S_buf [input] Pointer to the depth data
  • rgb_buffer [input] The RGB value of the depth data

3. PointCloud_Zoom

Routine
SODLL void PointCloud_Zoom(int value);

Description
Zoom the point cloud images

Parameters:

  • value [input] Zoom value, positive – zoom out, negative – zoom in.

4. Follow_rotation

Routine
SODLL void Follow_rotation(bool state, int x, int y);

Description
Rotate the point cloud images

Parameters:

  • state [input] TRUE: do rotation, FALSE: stop rotation
  • x [input] Image width
  • y [input] Image height

5. Set_Rotate_Core

Routine
SODLL void Set_Rotate_Core(bool state, int x,int y,int z);

Description
Setting the rotation point cloud data center

Parameters

  • state [in] Whether to use the settings, TRUE: use, FALSE: reset(Center is 0)
  • x [in] X coordinate of the center of rotation
  • y [in] Y coordinate of the center of rotation
  • Z [in] Z coordinate of the center of rotation

Structures

1. tag_GLDATA

typedef struct tag_GLDATA {
    float x;
    float y;
    float z; 
}GLData_t;

Description
Depth data

Members:

  • x x coordinate
  • y Y coordinate
  • z Z coordinate

2 tag_FRAMEDATA_RGB

typedef struct tag_FRAMEDATA_RGB {
    char r;
    char g;
    char b; 
}FrameDataRgb_t;

Description
Depth data structure

Members:

  • r R value
  • g G value
  • b B value

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